I mean the placement of waves not the physical properties of the waves. And with up and down, do you mean just volume or frequency? Or can you actually make things sound as if they're played from above or below? Then again i could be wrong! I am basing this off of the physics classes I have been taking. A square wave goes up and down and left and right (on a 2D plane) it soes not wiggle back and forth in that plane on the 3D Z axis. Really, there is no such thing as 3D waves as a singularity. You can place the wave anywhere on the X Y and Z axis, resullting in sudo 3D sound. Sound travels through space three dimmensionally, but the waveform itself is only two dimmensional and, therefore, only has an X and a Y axis to adjust. What your speaking of is the three dimmensional plane it travels on. How do you figure it being two dimensional? (it travels through space in all directions from the source, and the energy is spread out according to an inverse-square law, which only happens in 3 dimensions). Quadraphonic sounds amazing with headphones anyway, and you can make some nice fake Z axis effects. You will most likely be using headphones, however, and you will need 4 speakers to hear what your music sound like in Quadraphonic mode. Adjusting the placement of each sound in your song along the sides of these axises can result in something really cool. Quadraphonic mixing is a widely used term for this experimentation, using 4 channels as your playing field. You can, however, fake a Z axis using multiple techniques. There is no such thing as a Z axis (back and front) in sound because sound is two dimmensional. What I mean by X and Y in "stereo mixing" is the mixing of the X axis (left and right) and the Y axis (up and down). This is done virtually with automation and there are many ways to do this. On synthesizers, there are X, Y, and Z knobs used for adjusting settings on your synth, and they can be programmed accordingly. In the musical world, XY is a type of microphone placement commonly used for piano recordings. X and Y are terms used in many instances. I ordered NI Komplete, so I should be able to expirement with Absynth 5 soon. A lot of DAWs also have knobs you can turn for mixing as well. By stereo widening, I mean all stereo techniques, including X and Y channel mixing :) Again, I recommend Absynth 5 for all your channel experiment needs. At 8/10/12 03:31 PM, FatKidWitAJetPak wrote:īy "stereo seperation" you mean X and Y channel mixing right? Either that, or you mean "Left and Right Channel Mixing".Īs I just stated in my paragraph above, I should have named this thread "Stereo Widening".
#CHANNEL PAN ABSYNTH 5 FREE#
Really, you should just try out the free plugins listed in this thread, and see for yourself how they work. And it can also stop certain instruments from clashing. Anyway, stereo widening techniques, when done properly, can make your mix sound much, much bigger (perceived loudness). Well, I should have titled the thread "Stereo Widening" (whoops).
#CHANNEL PAN ABSYNTH 5 HOW TO#
What does stereo separation does, exactly? I'm not sure how to properly describe this but, does it, like, give the mix a sense of space? Now, discuss stereo separation plugins (free or not free), and techniques. You'll be surprised at how much stereo separation can play into widening a mix, thickening, or cleaning up. Mess around with the settings to find out how much this plugin can transform your mixes. I haven't fully explored MDA's whole bundle, but I tried out MDA Stereo, and I was impressed! MDA Stereo contains haas delay, as well as comb filtering. MDA Stereo (and a bunch of other MDA effects). You can add gain to the side, to give a more stereo effect, and leaving the middle signal alone so it sounds good in mono too! Sometimes when dealing with an instrument playing rhythmic chords that you want to be heavily on the sides, but at the same time able to hear clearly mono, multing the instrument onto two tracks and muting the middle on one of the tracks with MSED, as well as some extra tweaking can end up in great results. Instead of separating the frequencies, and scrambling them all over the place, you have a knob for the gain of both the middle and sides. Voxengo MSED is a great plugin for a couple reasons. Of course iZotope Ozone has a great stereo separation plugin, but these are also great to use as well (I often end up using all three) on tracks). After messing around with some free stereo plugins, I was amazed at how quickly I was saying to myself, "So that's how they did it!". Stereo separation and positioning plays a huge part in getting a mix right.
Granted, compression and EQ are essential tools, but you can tweak them knobs till the cows come home, and your mix will still not sound right. Compression and EQ can very oftenly be overrused and overrated.